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hls.js is a JavaScript library which implements an HTTP Live Streaming client.It relies on HTML5 video and MediaSource Extensions for playback.
It works by transmuxing MPEG-2 Transport Stream and AAC/MP3 streams into ISO BMFF (MP4) fragments.This transmuxing could be performed asynchronously using Web Worker if available in the browser.hls.js also supports HLS + fmp4, as announced during WWDC2016
hls.js does not need any player, it works directly on top of a standard HTML
<video>
element.hls.js is written in ECMAScript6 (
*.js
) and TypeScript (*.ts
) (strongly typed superset of ES6), and transpiled in ECMAScript5 using the TypeScript compiler.Modules written in TS and plain JS/ES6 can be interdependent and imported/required by each other.
To build our distro bundle and serve our development environment we use Webpack.
API docs and usage guide
Note you can access the docs for a particular version using 'https://github.com/video-dev/hls.js/blob/deployments/README.md'
Demo
Latest Release
Master
Specific Version
Find the commit on https://github.com/video-dev/hls.js/blob/deployments/README.md.
Getting Started
Video Control
Video is controlled through HTML
<video>
element.HTMLVideoElement control and events could be used seamlessly.
They use hls.js in production!
Player Integration
hls.js is (being) integrated in the following players:
- Flowplayer through flowplayer-hlsjs
- Videojs through Videojs-hlsjs
- Videojs through videojs-hls.js. hls.js is integrated as a SourceHandler -- new feature in Video.js 5.
- Videojs through videojs-contrib-hls.js. Production ready plug-in with full fallback compatibility built-in.
- OpenPlayerJS, as part of the OpenPlayer project
Chrome/Firefox integration
made by gramk, plays hls from address bar and m3u8 links
- Chrome native-hls
- Firefox native-hls
Dependencies
No external JS libs are needed.Prepackaged build is included with the releases.
If you want to bundle the application yourself, use node
or for the version from master (canary)
NOTE:
hls.light.*.js
dist files do not include subtitling and alternate-audio features.Installation
Either directly include dist/hls.js or dist/hls.min.js
Or type
Optionally there is a declaration file available to help with code completion and hinting within your IDE for the hls.js api
Compatibility
hls.js is compatible with browsers supporting MediaSource extensions (MSE) API with 'video/MP4' mimetypes inputs.
Find a support matrix of the MediaSource API here: https://developer.mozilla.org/en-US/docs/Web/API/MediaSource
As of today, it is supported on:
- Chrome for Android 34+
- Chrome for Desktop 34+
- Firefox for Android 41+
- Firefox for Desktop 42+
- IE11+ for Windows 8.1+
- Edge for Windows 10+
- Opera for Desktop
- Vivaldi for Desktop
- Safari for Mac 8+ (beta)
Please note: iOS Safari 'Mobile' does not support the MediaSource API. Safari browsers have however built-in HLS support through the plain video 'tag' source URL. See the example above (Getting Started) to run appropriate feature detection and choose between using Hls.js or natively built-in HLS support.
When a platform has neither MediaSource nor native HLS support, you will not be able to play HLS.
Server-side-rendering (SSR) and require
from a Node.js runtime
We support this now. You can safely require this library in Node and absolutely nothing will happen :) See https://github.com/video-dev/hls.js/pull/1841
(This is also known as 'Universal builds' and 'isomorphic apps')
CORS
All HLS resources must be delivered with CORS headers permitting
GET
requests.Features
- VoD & Live playlists
- DVR support on Live playlists
- fragmented MP4 container (beta)
- MPEG-2 TS container
- ITU-T Rec. H.264 and ISO/IEC 14496-10 Elementary Stream
- ISO/IEC 13818-7 ADTS AAC Elementary Stream
- ISO/IEC 11172-3 / ISO/IEC 13818-3 (MPEG-1/2 Audio Layer III) Elementary Stream
- Packetized metadata (ID3) Elementary Stream
- AAC container (audio only streams)
- MPEG Audio container (MPEG-1/2 Audio Layer III audio only streams)
- Timed Metadata for HTTP Live Streaming (in ID3 format, carried in MPEG-2 TS)
- AES-128 decryption
- SAMPLE-AES decryption (only supported if using MPEG-2 TS container)
- Encrypted media extensions (EME) support for DRM (digital rights management)
- Widevine CDM (beta/experimental) (see Shaka-package test-stream in demo)
- CEA-608/708 captions
- WebVTT subtitles
- Alternate Audio Track Rendition (Master Playlist with alternative Audio) for VoD and Live playlists
- Adaptive streaming
- Manual & Auto Quality Switching
- 3 Quality Switching modes are available (controllable through API means)
- Instant switching (immediate quality switch at current video position)
- Smooth switching (quality switch for next loaded fragment)
- Bandwidth conservative switching (quality switch change for next loaded fragment, without flushing the buffer)
- In Auto-Quality mode, emergency switch down in case bandwidth is suddenly dropping to minimize buffering.
- 3 Quality Switching modes are available (controllable through API means)
- Manual & Auto Quality Switching
- Accurate Seeking on VoD & Live (not limited to fragment or keyframe boundary)
- Ability to seek in buffer and back buffer without redownloading segments
- Built-in Analytics
- Every internal events could be monitored (Network Events,Video Events)
- Playback session metrics are also exposed
- Resilience to errors
- Retry mechanism embedded in the library
- Recovery actions could be triggered fix fatal media or network errors
Not Supported (Yet)
- MP3 Elementary Stream in Edge for Windows 10+
Supported M3U8 tags
#EXTM3U
#EXTINF
#EXT-X-STREAM-INF
(adaptive streaming)#EXT-X-ENDLIST
(Live playlist)#EXT-X-MEDIA-SEQUENCE
#EXT-X-TARGETDURATION
#EXT-X-DISCONTINUITY
#EXT-X-DISCONTINUITY-SEQUENCE
#EXT-X-BYTERANGE
#EXT-X-MAP
#EXT-X-KEY
(https://tools.ietf.org/html/draft-pantos-http-live-streaming-08#section-3.4.4)#EXT-X-PROGRAM-DATE-TIME
(https://tools.ietf.org/html/draft-pantos-http-live-streaming-18#section-4.3.2.6)EXT-X-START:TIME-OFFSET=x
(https://tools.ietf.org/html/draft-pantos-http-live-streaming-18#section-4.3.5.2)
License
hls.js is released under Apache 2.0 License
Development and contributing - first steps
Pull requests are welcome. Here is a quick guide on how to start.
- First, checkout the repository and install required dependencies
- Use EditorConfig or at least stay consistent to the file formats defined in the
.editorconfig
file. - Develop in a topic branch, not master
- Don't commit the updated
dist/hls.js
file in your PR. We'll take care of generating an updated build right before releasing a new tagged version.
Setup
After cloning or pulling from the repository, first of all, make sure your local node-modules are up-to-date with the package deps:
Build system (Webpack)
Build all flavors:
Only debug:
Build and watch
Only specific flavor (known configs are: debug, dist, light, light-dist, demo):
Note: The 'demo' config is always built.
Build with bundle analyzer (to help optimize build size)
Linter (ESlint)
Run linter:
Run linter with auto-fix mode:
Run linter with errors only (no warnings)
Automated tests (Mocha/Karma)
Run all tests at once:
Run unit tests:
Run unit tests in watch mode:
Run functional (integration) tests:
Design
Click here for details.
Tested With
Filename extension | .m3u8 |
---|---|
Internet media type | application/vnd.apple.mpegurl[1] |
Developed by | Apple Inc. |
Initial release | May 2009 |
Extended from | extended M3U |
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol implemented by Apple Inc. as part of its QuickTime, Safari, OS X, and iOS software. Client implementations are also available in Microsoft Edge, Firefox and some versions of Google Chrome. Support is widespread in streaming media servers.
HLS resembles MPEG-DASH in that it works by breaking the overall stream into a sequence of small HTTP-based file downloads, each download loading one short chunk of an overall potentially unbounded transport stream. A list of available streams, encoded at different bit rates, is sent to the client using an extended M3U playlist.[2]
Based on standard HTTP transactions, HTTP Live Streaming can traverse any firewall or proxy server that lets through standard HTTP traffic, unlike UDP-based protocols such as RTP. This also allows content to be offered from conventional HTTP servers and delivered over widely available HTTP-based content delivery networks.[3] The standard also includes a standard encryption mechanism[4] and secure-key distribution using HTTPS, which together provide a simple DRM system. Later versions of the protocol also provide for trick-mode fast-forward and rewind and for integration of subtitles.
Apple has documented HTTP Live Streaming as an Internet Draft (Individual Submission), the first stage in the process of publishing it as a Request for Comments (RFC). As of December 2015, the authors of that document have requested the RFC Independent Stream Editor (ISE) to publish the document as an informational (non-standard) RFC outside of the IETF consensus process.[5]In August 2017, RFC8216 was published to describe version 7 of the protocol.[6]
- 2Features
- 5Supported players and servers
Architecture[edit]
HTTP Live Streaming uses a conventional web server to distribute audiovisual content and requires specific software to fit into the proper format transmission in real time. The service architecture comprises:
- Encoder: codify video files in H.264 format and audio in AAC, MP3, AC-3 or EC-3.[7] This is encapsulated by MPEG-2 Transport Stream to carry it.
- Segmenter: divides the MPEG-2 TS file into fragments of equal length, kept as .ts files. It also creates an index file that contains references of the fragmented files, saved as .m3u8.
- Distributor
- Formed by a standard web server, accepts requests from clients and delivers all the resources (.m3u8 playlist file and .ts segment files) needed for streaming.
- Client
- Request and download all the files and resources, assembling them so that they can be presented to the user as a continuous flow video. The client software downloads first the index file through a URL and then the several media files available. The playback software assembles the sequence to allow continued display to the user.
Features[edit]
HTTP Live Streaming provides mechanisms for players to adapt to unreliable network conditions without causing user-visible playback stalling. For example, on an unreliable wireless network, HLS allows the player to use a lower quality video, thus reducing bandwidth usage. HLS videos can be made highly available by providing multiple servers for the same video, allowing the player to swap seamlessly if one of the servers fails.
Adaptability[edit]
To enable a player to adapt to the bandwidth of the network, the original video is encoded in several distinct quality levels. The server serves an index, called a 'master playlist', of these encodings, called 'variant streams'. The player can then choose between the variant streams during playback, changing back and forth seamlessly as network conditions change.
Availability[edit]
The master playlist can list duplicate variant streams that have the same level of quality but are hosted by different servers. This enables the player to swap to a different server for a given bitrate if one of the servers fails. This grants a degree of high availability to serving streams.
This can be combined with adaptability by listing multiple variant streams for each distinct quality level.
Using fragmented MP4[edit]
On WWDC2016 Apple announced[8] the inclusion of byte-range addressing for fragmented MP4 files, or fMP4, allowing content to be played in HLS without the need to multiplex it into MPEG-2 Transport Stream. The industry considered this as a step towards compatibility between HLS and MPEG-DASH.[9][10]
Low Latency HLS (LHLS)[edit]
On WWDC2019 Apple announced[11] Low-Latency HLS which reduces the glass-to-glass delay when streaming via HLS by reducing the time to start live stream playbacks and maintain that time during a live streaming event. It works by adding partial media segment files into the mix, ala CMAF fMP4, but unlike CMAF also supports partial MPEG2 TS transport files.HTTP/2 is required to push the segments along with the playlist, reducing the overhead of establishing repeated HTTP/TCP connections.
Other features include:
'Playlist Delta Updates' - only sending what changed between playlist, which typically fit in single MTU making it more efficient to load the playlists which with large DVR windows can be quite large.
'Blocking of playlist reload' - when requesting live media playlist, wait until the first segment is also ready and give back both at same time (saving additional HTTP/TCP requests)
'Rendition Reports' - adds metadata to other media renditions to make switching between ABR faster
New tags: EXT-X-SERVER-CONTROL / EXT-X-PART / EXT-X-SKIP / EXT-X-RENDITION-REPORTURL QUERY_STRING ?_HLS callbacks addedNew tool: 'tsrecompressor' produces and encodes a continuous low latency stream of audio and videoUpdated tool: 'mediastreamsegmenter' low latency version of the HLS segmenter (takes in UDP MPEGTS stream from tsrecompressor and generate media playlist, including the new tags above
Support for low-latency HLS isn't yet available in iOS & iPadOS 13 beta, but tvOS 13 beta does have it
Server implementations[edit]
- Adobe Media Server supports HLS for iOS devices (HLS) and Protected HTTP Live Streaming (PHLS).
- Akamai supports HLS for live and on-demand streams.
- Amazon CloudFront supports HLS for on-demand streams.
- Bitmovin supports HLS for on-demand and live streaming.
- CDNetworks supports HLS for live and on-demand streams.
- Cisco Systems: Supports full end to end delivery for Live/TSTV/VOD/HLS and Cloud DVR services.
- Cloudflare supports HLS for live and on-demand streams.
- EdgeCast Networks supports cross-device streaming using HLS.
- Edgeware: Supports full end to end delivery for Live/TSTV/VOD/HLS.
- Helix Universal Server from RealNetworks supports iPhone OS 3.0 and later for live and on-demand HTTP Live or On-Demand streaming of H.264 and AAC content to iPhone, iPad and iPod.
- IIS Media Services from Microsoft supports live and on-demand Smooth Streaming and HTTP Live Streaming.
- Level 3 supports HLS live and on-demand streams.
- Limelight Networks supports HLS for some accounts.[12]
- Nginx with the nginx-rtmp-module supports HLS in live mode. Commercial version Nginx Plus also supports HLS/HDS VOD.
- Nimble Streamer supports HLS in live and VOD mode.
- Node.js with the hls-server package supports hls encoding to live mode and local files conversion.[13]
- Tata CommunicationsCDN supports HLS for live and on-demand streams.
- TVersity supports HLS in conjunction with on-the-fly transcoding for playback of any video content on iOS devices.
- Unreal Media Server supports low latency HLS as of version 9.5.
- Ustream supports HLS delivery of live broadcasts. The ingested stream is re-transcoded if the original audio and video codec falls outside HLS requirements.
- VLC Media Player supports HLS for serving live and on-demand streams as of version 2.0.
- Wowza Streaming Engine from Wowza Media Systems supports HLS and encrypted HLS for live (with DVR) and on-demand streaming.
Usage[edit]
- Google added HTTP Live Streaming support in Android 3.0 (Honeycomb).[14]
- HP added HTTP Live Streaming support in webOS 3.0.5.[15]
- Microsoft added support for HTTP Live Streaming in EdgeHTML rendering engine in Windows 10 in 2015.[16]
- Microsoft added support for HTTP Live Streaming in IIS Media Services 4.0.[17]
- Yospace added HTTP Live Streaming support in Yospace HLS Player and SDK for flash version 1.0.[citation needed]
- Sling Media added HTTP Live Streaming support to its Slingboxes and its SlingPlayer apps.[18]
- In 2014/15, the BBC introduced HLS-AAC streams for its live internet radio and on-demand audio services, and supports those streams with its iPlayer Radio clients.[19]
Supported players and servers[edit]
HTTP Live Streaming is natively supported in the following operating systems:
- Windows 10 (Microsoft Edge)
- macOS 10.6+ (Safari and QuickTime)
- iOS 3.0+ (Safari)
- Android 4.1+[20] (Google Chrome)
Clients[edit]
Product | Platform | Live Streaming | DRM | As of Version | Editor |
---|---|---|---|---|---|
Safari (web browser) | macOS, iOS | Yes | Yes | 6.0+ Has full HLS support. | Apple |
Microsoft Edge (web browser) | Windows 10 | Yes | Yes | EdgeHTML 12+ | Microsoft |
Google Chrome (web browser) | Windows, macOS, Android, iOS | Native support on Android/iOS. Support via Media Source Extensions on other OS. | Yes | 30+ Android and iOS have native OS support. Other platforms require Media Source Extensions. | |
Firefox (web browser) | Windows, macOS, Android, iOS | Native support on Android/iOS. Support via Media Source Extensions on other OS. | Yes | 50.0+ for Android[21] and 57.0 for others,[22] 59.0 has enhanced support for Android[23] Other platforms require Media Source Extensions. | Mozilla |
QuickTime Player (media player) | macOS | Yes | Yes | 10.0+ Has full HLS support. | Apple |
iTunes (music player) | Windows, macOS | Yes | Yes | 10.1+[24] Has full HLS support. To play a HLS stream, go to File > Open Stream and replace 'http://' with 'itls://' (for video streams) or 'itals://' (for audio streams) in the stream URL. | Apple |
VLC media player (media player) | Windows, macOS, Linux, Android, iOS, Windows Phone | Yes | Unknown | VLC 2.x[25] has partial support up to HLS version 3 (otherwise will load as M3U playlist, individual chunks sequence).[26] VLC 3.0 has full HLS support. | VideoLAN |
Media Player Classic Home Cinema (media player) | Windows | Yes | Yes | Gabest, Doom9 forum users | |
PotPlayer (media player) | Windows | Yes | Yes | Daum Communications | |
MPlayer / SMPlayer / mpv (media player) | Windows, macOS, Linux | Yes | Yes | Ricardo Villalba | |
GOM Player (media player) | Windows | Yes | Yes | Gretech | |
Cameleon (live video streaming software) | Windows, macOS | Yes | Unknown | Yatko | |
Audacious (software) (music player) | Windows, Linux | Yes | Yes | Audacious | |
Radio Tray (radio player) | Linux | Yes | Yes | Carlos Ribeiro | |
Kodi (software) (home entertainment application) | Windows, macOS, Linux, Android, iOS | Yes | Partial | 12.0 Alpha 5 and later DRM support requires a monthly/nightly build | XBMC Foundation |
MythTV (home entertainment application) | Windows, macOS, Linux, FreeBSD | Yes | Yes | 0.26 | MythTV |
JRiver Media Center (home entertainment application) | Windows, macOS | Yes | Yes | JRiver | |
XiiaLive (radio player) | Android, iOS | Yes | Yes | 3.0+ Plays internet radio streams (audio only). | Visual Blasters LLC |
Tunein radio (radio player) | Android, iOS | Yes | Yes | 3.3+ Plays internet radio streams (audio only). | TuneIn |
myTuner Radio (radio player) | Android, iOS, Windows Phone, Windows 8, macOS | Yes | Yes | Plays internet radio streams (audio only). | AppGeneration Software |
Internet Radio Player (radio player) | Android | Yes | Yes | Plays internet radio streams (audio only). | MuserTech |
GuguRadio (radio player) | iOS | Yes | Yes | Plays internet radio streams (audio only). | Leon Fan |
AIMP (media player) | Windows, Android | Yes | Unknown | 4.10+ (build 1827) Plays internet radio streams (audio only). | Artem Izmaylov |
Mini Stream Player (media player) | Android | Yes | Yes | JogiApp | |
MX Player (media player) | Android | Yes | Yes | J2 Interactive | |
TV Streams (media player) | macOS, iOS, tvOS | Yes | Yes | v7.1 | Tiago Martinho |
HP Touchpad | WebOS | Yes | Yes | 3.0.5 | HP |
Amino x4x STB | Amino set-top boxes | Yes | Yes | 2.5.2 Aminet | Aminocom.com |
Dune HD TV | Dune HD set-top boxes | Yes | Yes | TV Series | dunehd.com |
CTU Systems Ltd | CTU Systems Ltd Eludo Play Out System | Yes | Yes | TV Series | ctusystems.com |
nangu.TV | Motorola set-top boxes | Yes | Yes | 2.0 | nangu.TV |
Roku Digital Video Player | Roku set-top boxes | Yes | Yes | Roku OS / SDK 2.6 | Roku |
Telebreeze Player | HTML, Android, iOS, Windows, MacOS, Roku, MAG Infomir, Samsung Tizen, LG WebOS, Google Chromecast, tvOS, Amazon Fire TV, AndroidTV | Yes | Yes | Telebreeze | |
bitdash (SDK) | HTML5 or Flash, Web and Mobile | Yes | Yes | Version 3.0+ | bitmovin |
3ivx (SDK) | Windows 8, Windows Phone 8[27] & Xbox One[28] | Yes | Yes | 2.0 | 3ivx |
THEOplayer [29] | HTML5, SDK (Android, iOS, Android TV, tvOS, Chromecast) | Yes | Yes | THEO Technologies N.V. | |
Viblast Player (SDK) | HTML5, iOS, Android | Yes | Partial | Viblast Ltd | |
Flowplayer (SDK) | Adobe Flash, iOS, Android, HTML5 (hlsjs plugin) | Yes | Yes | The Flash HLS plugin is available from GitHub. | Flowplayer Ltd |
JW Player (SDK) | Adobe Flash, iOS, Android, HTML5 | Yes | Yes | HLS is provided in all JW Player versions as of JW8 (latest) | JW Player |
Radiant Media Player (SDK) | Adobe Flash, HTML5 | Yes | Yes | 1.5.0[30] | Radiant Media Player |
Yospace (SDK) | Adobe Flash | Yes | Yes | 2.1 | Yospace |
Onlinelib (SDK) | Adobe Flash | Yes | Yes | 2.0 | Onlinelib.de |
VODOBOX HLS Player (online service) | Adobe Flash, HTML5, iOS, Android | Yes | Yes | Vodobox | |
NexPlayer (SDK) | HTML5 (MSE Browsers), Android (mobile, TV, STB), iOS, Chromecast, Windows, Mac, Linux, Tizen, WebOS | Yes | Yes | NexStreaming | |
ffplay/avplay (multimedia framework) | Yes | Partial | FFmpeg/Libav | ||
GPAC (multimedia framework) | Yes | No | 0.5.0 | Telecom ParisTech inc. | |
QuickPlayer (SDK) | Android, iOS, Windows 7, 8, 8,1 and 10 | Yes | Yes | Squadeo | |
hls.js (MSE) | MSE Browsers | Yes | Unknown | Daily Motion open source[31][32] | |
hasplayer.js (MSE) | MSE Browsers | Yes | Unknown | open source[33] | |
Hola Player (video player) | HTML5, Adobe Flash, iOS, Android | Yes | Yes | All versions | Hola Ltd open source[34] |
Shaka Player (SDK) | HTML5 (MSE Browsers) | Coming soon | Partial | 2.1 | Open Source[35][36] |
Fluid Player (Video Player) | HTML5 (MSE Browsers) | Yes | Yes | 2.2.0+ | Fluid Player OSS[37][38][39] |
Video.js | MSE Browsers. Flash with flashls source handler fallback. | Yes | Yes | Open source |
Servers[edit]
Product | Technology | As Of Version | Editor | Free | Notes |
---|---|---|---|---|---|
ANEVIA Genova Live | Bundled software for transcoding to H.264 & HEVC, and packaging to HLS, MPEG-DASH, MS Smooth Streaming | Anevia | No | ||
AvProxy | Light software for live streaming Input and output streams : HTTP(S), HLS(S)/AES-128, UDP, RTP, MPTS demux | 2.19[40] | Yes | Proprietary but free for use | |
bitcodin | SaaS | bitmovin | No | [41] | |
VLC | 1.2 | Yes | |||
Video Cloud | SaaS | Brightcove | No | [42] | |
IIS Media Services | 4.0[17] | Microsoft | No | ||
Antik Media Streamer | Ingest Module (UDP/HTTP Transport Stream, Backup Stream with auto-switching, stream status monitoring and logging), Stream replication UDP/HTTP, HLS streaming, Video archive with snapshots, Server-side Timeshift, Timezone Shifting with multi-timezones, Stream Encryption using AES and key-rotation (with Antik Key Server) | 3.0 | Antik technology | No | |
Adobe Media Server | Live and VOD streaming as origin and edge server | 5.0 | Adobe | No | |
Evostream Media Server | Cross-platform including embedded systems such as encoders, IP cameras, DVRs, and more. Supports: Adobe Flash RTMP, RTMPS, LiveFLV, full transcoder for creating lower bitrate streams, HTTP Live Streaming (HLS) for streaming to iPhones, iPads and Androids, HTTP Dynamic Streaming (HDS) for Adobe Air, Microsoft Smooth Streaming (MSS) for Microsoft devices, RTSP with RTP or MPEG-TS, MPEG-TS (unicast/multicast), compatible Live Encoding, strong security for your content ( Verimatrix DRM, HLS AES encryption, Stream Aliasing, Watermarking), built-in clustering mechanism and more. | 1.6.5 | EvoStream | No | |
MythTV | 0.25 | MythTV | Yes | ||
MACNETIX VOD-Server | 3.0 | MACNETIX | No | ||
Anevia NEA Live Servers | Transcapsulation: from one input, several outputs (HLS, MS Smooth Streaming, ADS Flash, MPEG DASH) | Anevia | No | ||
Packet Ship OverView:Origin Server | Capture from IPTVmulticast and chunking to HLS for multi-bandwidth live streams, with AES encryption | 2.1 | Packet Ship | No | |
nangu.TV Streamers | on-the-fly adaptation: content is stored once enabling several outputs (HLS, MS Smooth Streaming, ADS Flash, MPEG DASH) | nangu.TV | No | ||
TVersity Media Server | 1.9 | TVersity | No | Pro Edition only | |
Helix Universal Server | Live + VOD HLS with Verimatrix DRM integration, ABR, Multi-Resolution, AES encryption | 15.0+ | RealNetworks | No | High performance HLS (12,000+ concurrent devices) |
Wowza Streaming Engine | Live and VOD streaming as origin and edge server with DVR, DRM Integration and Transcoding for adaptive delivery. Outputs to MPEG-DASH, HLS, HDS, Smooth Streaming, RTMP, and RTSP | 2.0+ | Wowza Media Systems | No | |
Unified Streaming Platform | Muxes media content from one unified source to multiple outputs (Smooth Streaming, HDS, HLS and MPEG DASH) | Unified Streaming | No | ||
VODOBOX Live Server | Outputs HTTP Live Streaming with Adaptive bitrate streaming (up to 6 simultaneous qualities). Video codecs : AVC H.264 / HEVC H.265 Audio codecs : MP3 / AAC Transport layers : HTTP / FTP / Amazon AWS S3 / Microsoft Azure Web Storage / writing to disk (NetBios / Samba) Hostings : internal HTTP Web server and/or external Web servers (ex: Apache HTTP server, Microsoft IIS, Nginx, etc.) | 1.0 | Vodobox | Yes | Supports input live streams from DVB-T devices, satellite receivers (Dreambox), IP streams (RTSP, RTMP, MMS, HTTP), Microsoft DirectShow drivers (video capture cards, live production software, camera). Encoder is compliant with Intel Quick Sync Video and Nvidia NVENC hardware acceleration. |
Flixwagon Platform Video Server | Flixwagon | No | |||
StreamCoder Live Encoder | Realtime video encoder (inputs : DVB/IP stream or video signal). Supports multi-bitrates and multi-languages | Ektacom | No | ||
Apache HTTP Server | Apache Software Foundation | Yes | |||
Unreal Media Server | 9.5 | Unreal Streaming Technologies | No | Latency of live streams can be as low as 2.5 seconds over the Internet | |
Nimble Streamer | RTMP / RTSP / Icecast / MPEG-TS to ABR HLS. MP4 / MP3 to VOD HLS | 1.0.0-x | WMSPanel | No | |
Nginx-rtmp-module | Free module for nginx server with support of HLS live streaming. Compliant with iOS and Android. | 0.9.x | Roman Arutyunyan | Yes | |
Nginx Plus | VOD HLS as origin | NGINX, Inc. | No | ||
Flussonic Media Server | Multi-platform support for HTTP, RTSP, RTMP, DASH, Time Shifting, DVR Functions with Unlimited Rewind Capabilities HLS streaming specific to iOS platform support. | 3.0+ | Flussonic, LLC. | No | Supporting a magnitude of features with full HTTP support. |
VBrick Distributed Media Engine ('DME') | 2.0 | VBrick Systems, Inc. | No | Live and stored HLS. Live can be transmuxed from several input mux including RTP, RTMP, and MPEG-TS using H.264 encoding | |
Telebreeze Coder / Media Server | Input streams / interfaces: UDP, TCP, RTP, HLS, HTTP, RTMP (MPEG-TS) Output Streams: HLS, HTTP, UDP Preprocessing: Resize, Deinterlace, Frame Rate Conversion, Audio Resampling, Logo Rendering | Telebreeze | No | ||
LEADTOOLS Media Streaming Server SDK | Converts files on the fly to Adobe HDS, Apple HLS, MPEG-DASH, Microsoft Smooth Streaming, RTSP. | 19.0 | LEAD Technologies | No | |
MC-ROUTE | Multifunctional software for live stream routing and protocol conversion | 4.4 | Teracue | No | Supported protocols: TS over UDP, RTP, TCP, HLS, HTTP, RTSP/RTP |
Direkt router | Live hardware decoder with SDI, NDI out and transcoding | 4.1 | Intinor | No | Supported protocols in: TS over UDP, RTP, TCP, HLS, HTTP, RTMP out: UDP, RTP, TCP, RTMP |
Live Encoders[edit]
Product | Technology | As Of Version | Editor | Free | Notes |
---|---|---|---|---|---|
ENC-400 Series | Live hardware encoder with SDI or HDMI | 1.0 | Teracue | No | Supported protocols: TS over UDP,RTP, TCP, RTP/RTSP, RTMP push, HLS |
WELLAV NB100 | Live Streamcast with SDI or HDMI, CVBS | 1.0 | Wellav Technologies | No | Supported protocols: TS UDP,RTP, RTP/RTSP, RTMP, HLS; |
ZyPerMX4 | Live hardware encoder with 4 HDMI inputs | 1.0 | ZeeVee | No | Supported protocols: TS over UDP,RTP, H.264/MPEG-4 AVC, HLS, RTMP |
ZyPerMX2 | Live hardware encoder with 2 HDMI inputs | 1.0 | ZeeVee | No | Supported protocols: TS over UDP,RTP, H.264/MPEG-4 AVC, HLS, RTMP |
VOD encoders[edit]
Product | Technology | As Of Version | Editor | Free | Notes |
---|---|---|---|---|---|
VODOBOX HLS Encoder | Converts video files into pre-encoded HLS Adaptive bitrate streaming, ready to be hosted and broadcast through Apache HTTP server / Microsoft IIS / Nginx Web servers. Supports AVC H.264 / HEVC H.265 / MPEG-TS / Fragmented MP4 / Alternate Audio / Alternate Subtitles. | 1.0 | Vodobox | Yes | Transcodes classic video files (avi, mp4, m2ts, mkv, ...) into HLS streams with multi-qualities for VOD or replay usage. Hardware encoding can be accelerated by Intel Quick Sync Video and Nvidia NVENC technologies. |
MediaGoom HLS Packager[43] | Convert mp4 files encoded with multibitrate to HLS chunks. | 0.1 | Mediagoom | Yes | Support both Linux and Windows. |
See also[edit]
References[edit]
- ^Pantos, R.P. (April 2016). 'HTTP Live Streaming draft-pantos-http-live-streaming-19'. Network Working Group: 1.
- ^Jordan, Larry (10 June 2013). 'The Basics of HTTP Live Streaming'. Larry's Blog. Larry Jordan & Associates. Retrieved 18 June 2013.
- ^'MPEG-DASH vs. Apple HLS vs. Smooth Streaming vs. Adobe HDS'.
- ^Pantos, R. (30 September 2011). 'HTTP Live Streaming'. Internet Engineering Task Force. Retrieved 18 June 2013.
- ^'History for draft-pantos-http-live-streaming'. Retrieved 2017-04-17.
Stream changed to ISE from None
- ^Pantos, Roger; May, William (August 2017). HTTP Live Streaming. doi:10.17487/RFC8216. RFC 8216. Retrieved 2017-09-05.
- ^Roger, Pantos; William, May. 'HTTP Live Streaming'. tools.ietf.org. Retrieved 2017-01-23.
- ^What's New in HTTP Live Streaming. Apple Developer.
- ^Siglin, Tim (16 June 2016). 'HLS Now Supports Fragmented MP4, Making it Compatible With DASH'. StreamingMedia.com.
- ^Grandl, Reinhard (15 June 2016). 'WWDC16: HLS supports Fragmented MP4 – and gets MPEG-DASH compatible!'. Bitmovin.com.
- ^Low-Latency HLS. Apple Developer.
- ^'Encoding Guide'. Limelight Orchestrate Video Support. Limelight Networks. Archived from the original on 2013-08-01. Retrieved 14 November 2013.
- ^'hls-server'. npm.
- ^'Android 3.0 Platform Highlights'. Android Developers. Archived from the original on 2011-01-28.
- ^'webOS 3.0.5 Updates'. Archived from the original on 2012-01-22.
- ^'Simplified Adaptive Video Streaming: Announcing support for HLS and DASH in Windows 10'. Internet Explorer Team Blog. 29 January 2015.
- ^ abSiglin, Tim (1 November 2010). 'First Look: Microsoft IIS Media Services 4'. StreamingMedia.com. Retrieved 30 July 2011.
- ^Chan, David (November 26, 2010). 'iPad App Review: SlingPlayer'. Blogcritics. Archived from the original on April 15, 2014. Retrieved April 14, 2014.
- ^Scott, Andrew (27 Feb 2015). 'Audio Factory: an overview'. Internet Blog. BBC.
the only on-demand assets will be AAC HLS. ... We are still talking to manufacturers and many are confident that they will be able to provide their users with access to all 57 of our HLS AAC streams at 320kb/s within a few weeks or months.
- ^'Supported media formats'. Android Developers.
- ^'Firefox for Android 50.0, See All New Features, Updates and Fixes'. Mozilla.
- ^Giles, Ralph; Smole, Martin (28 November 2017). 'DASH playback of AV1 video in Firefox'. Mozilla Hacks – the Web developer blog.
- ^'Firefox for Android Beta 59.0beta, See All New Features, Updates and Fixes'. Mozilla.
- ^Slivka, Eric (15 November 2010). 'Hints of 'iTunes Live Stream' Service Found in iTunes 10.1'. MacRumors.
- ^'#2943 (Support for HTTP Live Streaming as a client)'. VLC bug tracker.
- ^'Playing HLS streaming video with VLC player - The VideoLAN Forums'. forum.videolan.org.
- ^'Windows 8 - HTTP Live Streaming'. www.3ivx.com.
- ^'3ivx - Xbox Live Developer Partner Program - Component Provider'. www.3ivx.com.
- ^NV, THEO Technologies. 'HTML5 Video Player – THEOplayer'. www.theoplayer.com.
- ^Player, Radiant Media. 'Version History - Radiant Media Player'. www.radiantmediaplayer.com.
- ^'dailymotion – Medium'. Medium.
- ^hls.js demo pageArchived 2015-11-20 at the Wayback Machine
- ^'Orange-OpenSource/hasplayer.js'. GitHub.
- ^'Spark'. Spark.
- ^'google/shaka-player'. GitHub.
- ^'Shaka Player Demo'. shaka-player-demo.appspot.com.
- ^'Fluid Player - HTML5 video player'. www.fluidplayer.com.
- ^'Fluid Player Documentation'. docs.fluidplayer.com.
- ^'fluid-player/fluid-player'. GitHub.
- ^'marakew/AvProxy'. GitHub.
- ^Ozer, Jan (2015). 'Review: Bitcodin, a Cloud Video Encoding Service From Bitmovin'. www.StreamingMediaGlobal.com.
- ^'Delivering HLS Video - Brightcove Learning'. support.brightcove.com.
- ^'MediaGoom. Essential Web Streaming'.
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